About ByteTunnel
ByteTunnel is a one-person project built in the Netherlands. I started it because hosting a Minecraft server from home should not require networking knowledge or expose your IP to the internet.
The existing solutions are either paid hosting (you rent a VPS and lose control of your hardware), VPNs (complicated, slow, not designed for game traffic), or port forwarding (exposes your home IP to everyone who joins). I wanted something simpler: run the server on your own PC, let players connect through an edge network, keep your IP hidden.
ByteTunnel is that. A lightweight agent runs on your machine and connects to our edge. Players join through the edge address. Your IP is never exposed. No port forwarding, no DNS setup, no firewall rules.
Founder

The stack
Agent
Rust, tokio. Runs on your PC. Open source.
Edge
Java 21, Netty. MC protocol routing, anti-bot, rate limiting.
API
Go, chi router, PostgreSQL.
Dashboard
Next.js, TypeScript, Tailwind.